Varied Generals

FamilyGuy1999

FamilyGuy1999

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This mod replaces specific generals with different head models so to limit 'clone' generals. It also adds increasingly more variation between the same generals giving them different equipment such as armor, weapons and shield design. Obiously some will appear twice, just by the nature of how the game generates the meshes - but for the most part you should be getting much more variety on generals.

Empire - Fully Varied including equipment
Dwarfs - Fully Varied including equipment
Greenskins - 4 General Armors and replaced and some variation - Variation for Great Shamans.
Vampires - Slight Variation added with Wight King legs put into the mix.
WOC - No work done, full variation due.

The aim of this mod was to add a bit more variation to Generals and Lords as a lot of them look far too similar. I got tired of seeing the same models for mainly the Dwarfs and Empire Lords - I mean the empire had three identical models with the long beard just with different hats. Now you don't have to settle between the beard guy with a hat or the beard guy without a hat - you can choose a general that looks completely different!

Save game compatible and compatible with all mods that don't edit General models.

Okay guys - It looks like there is an issue with the campaign model not translating into the battle model correctly. It would appear it generates the model randomly from the variants each time a battle is entered. Not sure why CA did this, but this does restrict how much variation can be put on one type of general. For those who don't mind carry on using this mod. I have, however, made a version which has more restrictive variation, so only 5 models, but they will remain the same in and out of battle - Please see this mod - http://steamcommunity.com/sharedfiles/filedetails/?id=708714316

Want more beastmen variation? Check out Kelstr's mod - http://steamcommunity.com/sharedfiles/filedetails/?id=733468827

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05/07/2016 - UPDATE - Fully Blood for the Blood God compatible! See your varied generals explode and decaptitated!

19/06/2016 - UPDATE - Added variation to Great Shamans.

19/06/2016 - UPDATE - Added some new Orc warboss variants! Working towards full variation! Also added a bit of variation on the vampire armor.

19/06/2016 - UPDATE - Full variation with equipment on Dwarf Lords + Added priest of sigmar legs to some Empire general varients.

19/06/2016 - UPDATE - Added much more variety in equipment for all Empire Lord including my replacements - will be implementing across other factions shortly!

18/06/2016 - UPDATE - Added more variety in terms of shield and helmet type to the models I have added for the empire. Tiny changes like more feathers but still noticeable.

18/06/2016 - UPDATE - More variety within the Dwarf Lords - added variations on the Longbeard with helmet Lord, with different armour and leg combinations. Planning on rolling out across all Lords within the mod and any new ones.

18/06/2016 - UPDATE - Replaced Vampire lord with a Wight style lord and gave the Black Orc Warboss normal choppa.

15/06/2016 - UPDATE - Replaced one Orc Warboss to a Black Orc variant. Added hammer to Dwarf general.

15/06/2016 - Fixed the protrait issues within the diplomacy window having square border around the outside.

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ThiccSpaget
Dec 12 @ 8:10pm

what patch or whatever should I use to run this because I really dont wanna have to download each patch to test each one.

Leonidasthe1ion
Oct 10 @ 12:17pm

update?

Levi
Jan 22, 2019 @ 12:06am

Hey mate is this up to date? Ty

Yabgu Nizam Pasha
May 4, 2018 @ 6:09pm

updateee

non-registerd Sex Offender
Apr 6, 2018 @ 1:47pm

The gernerals looked identical not anymore

Sir Kage Minowara
Mar 27, 2018 @ 11:43pm

>no new Bret generals

Another worthless mod cluttering up the workshop.


eGrado
Feb 19, 2018 @ 5:42pm

Hello there, was wondering if this mod works with steel faith overhaul.

Grizzly
[author] Oct 15, 2017 @ 8:11am

Varied Generals for WH2 - http://steamcommunity.com/sharedfiles/filedetails/?id=1169986842

Grizzly
[author] Oct 15, 2017 @ 7:54am

@Nelandros - Which are you seeing with no weapons? It's most likely clashing with another mod. I would suggest turning all off except mine and see if the issue still persists. If it does, let me know.

Nelandros
Oct 9, 2017 @ 11:01am

Anyone else getting some lords and generals appearing with no weapons?
:feelswhat:

 
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SneakPower611

SneakPower611

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